MCreator: Test for a entity in a area
Entity collides in the block condition?
How to make an entity throwable?
event on right click on entity
TUTORIAL] Entity facing like a BLOCK! with all rotations [ to make
MCreator 2022.2 - /add new features
Entity rotation wrong values
When entity walks on block run procedure once.
This procedure looks right but does not work. Anyone know why
Applying effects within a radius
Making an entity run away from the player unless they're sneaking
MCreator: Test for a entity in a area
Help to create a connected model.
Find nearest entity procedure